Sadly, most set items consist of too many parts un-equippable by the merc for them to get the full set bonuses. Here's a list of boss monsters in 1.10: Blood Raven Griswold Andy Radament Summoner Duriel Mephisto Izual Diablo Nihlathak Defilers Baal Baal clone Diablo Clone Boss Fight Tips A basic rule If you wish to have those particular auras then you are going to have to settle for slightly lower stats. The sole exception would be the barb merc. Source
They can also be slightly annoying. This is particularly useful for those character classes that do not have a strong attack for dealing with PIs i.e. All rights reserved. Mercenary Names First thing you'll notice is that when you go to hire your merc there are a number of mercs available with different names. http://www.gamefaqs.com/boards/370600-diablo-ii-lord-of-destruction/42363521
They improve in '% to Hit' (because the hireable level is a factor), and they also fully heal, too. Style Diablo 3 Contact Us Help Home Top RSS Terms and Rules Forum software by XenForo™ ©2010-2015 XenForo Ltd. and is not affiliated with Blizzard. Their AI largely keeps them from harm, but they can be come confused as to how far they should stand from the action, and will sometimes wander back and forth uselessly.
This aura has a pronounced effect on the longevity of a Necro's minions, even when the Merc is of a low level. If you are playing version 1.07/1.08 and your merc dies in act 4 either a) get back to town ASAP a resurrect them or b) kill all the corpse spitters in Add in the existence of elemental immunities on Hell diff and this mercs use becomes severely limited. The Necromancer Overlord (or a Corpse Explosion Necro) is the class most disadvantaged by this aura, as the increased number of bodies that shatter upon death greatly reduces the Necro's potential
diablo.incgamers.com/forums/showthread.php?t=306061 –bummzack May 25 '11 at 5:48 2 @marty I think it is based on how auras are catagorized. While merc skills do improve with each level, it isn't in the same way as that of player characters, so + to skills can really benefit mercs. Demon Imps stop teleporting all of the place, flayers slow right down and explody-headed Slayers are easily avoided. The Paladin Prayer Aura or Holy Bolt Skill will also heal your Hirelings.
Got my act 2 Merc early (Defense in normal) when I was at level 2. Hirelings are Mercenaries that you can hire to fight by your side. These monsters are very likely to take your merc apart quite quickly. This is especially useful for when fighting through a doorway.
Hence if you want a higher lvl aura, hire a merc from a lower difficulty. Also, chance to cast (CTC) items, especially curses or static field, are extremely useful to put on your mercenary. The Might mercs seem to turn it on as soon as they do any attack. At each difficulty level (hence referred to as diff.), the mercs you can hire will be of a higher experience level than those of the previous diff., however their stats will
Example: Merc as 100% MF Character has 300% MF. http://sevevb.com/diablo-2/diablo-2-not-working-on-mac-os-x.html When you enter Tal Rasha's chamber in Act II, Duriel will invariably charge at your merc rather than you, thus you avoid the hideous amount of damage that the initial charge You cannot dismiss your Hireling. Jelani Barani Jabari Devak Raldin Telash Ajheed Narphet Khaleel Phaet Geshef Vanji Haphet Thadar Yatiraj Rhadge Yashied Jarulf Flux Scorch Act IV There are no Mercenaries available for hire in Act
Use Full Rejuvenation Potions in extreme emergencies. your merc needs to be a sufficient level to use the skills. Give your Hirelings Uniques, Rares or whatever else they can wear. http://sevevb.com/diablo-2/diablo-2-mercenary-aura-not-working.html Another feature in 1.10 is the introduction of unique items with the mod "-% to enemy resistance" (Griffon's Eye) and "+% to elemental skill" (Ormus Robes).
They are melee attackers and use spears/javelins or polearms to great effect. Act I: Rogue Scouts Rogue MercenaryRogue mercenaries are obtained from Kashya in the Rogue Encampment. (She gives one as a reward for completing the Blood Raven quest, and will hire them Hireling Levels Hirelings cannot level past your current Character Level.
They are strong enough to wear heavy armour and use large shields, which is useful as their defence increase per level is pitiful. Melee Character + Melee Merc Where both the character and merc are melee based I've noticed that the boss concentrates on the character that hits hardest. Content is available under CC BY-NC-SA 3.0 unless otherwise noted.Diablo content and materials are trademarks and copyrights of Blizzard or its licensors. Hopefully they tweak the merc AI for patch 1.10 (whenever it does come out that is).
It is probably best used for characters with no form of life leech (i.e. More equipment details may be found in the sections pertaining to the specific merc. Use the Horadric cube to create rejuvenation potions via the following recipes: 3 Health Potions + 3 Mana Potions + 1 chipped gem ==> 1 Partial Rejuvenation Potion 3 Partial Rejuvenation http://sevevb.com/diablo-2/diablo-2-1-13-no-cd-not-working.html However, if you give your barb a fast attacking weapon, with big damage and life steal you shouldn't have to worry about them too much.
With players 8 active, the merc will level up pretty quickly. Varaya Khan Klisk Bors Brom Wiglaf Hrothgar Scyld Healfdane Emund Heorogar Halgaunt Hygelac Egtheow Bohdan Wulfgar Hild Heatholaf Bill Theodoric Weder Vikhyat Unferth Sigemund Heremod Hengest Folcwald Frisian Hnaef Guthlaf Oslaf Their AI is more focused on staying within aura effecting distance of the player, but as they level up and the range of their aura grows the distance they are inclined If you don't you will lose your merc and all the gear that is on them.
You cannot control which of the available Auras the Hireling uses but normally they stick with one. Note that in 1.10, act V is now populated with several nasty monsters including Oblivion Knights in the Worldstone Keep or several archer-type monsters in the bloody highlands so it is your merc needs to be a sufficient level to use the skills. Log In Sign Up Log In to GameFAQs Forgot your username or password?
Whenever possible, I would try to list an example of an equipment that is often used for the modifications described (e.g.. Mercenaries also profit from +skills gear, especially Act1 and Act3 henchmen. What does he do with that gold? So if your character kills everything before the merc gets a look in, the aura won't activate.
Act V Mercs: The Barbarians Hire from: Qual-Kehk Can equip: Swords (only one at a time) Level up: +2 Strength, +1.5 Dexterity, +7.5 Defense, +1.5 Resistances, +12 Life These guys really The Barbarian is a minor exception to this rule in that as long as he isn't poisoned he will fully regenerate his life in 12.7 seconds compared to the others mercs GameFAQs Answers Boards Community Contribute Games What’s New Blocked IP Address Your IP address has been temporarily blocked due to a large number of HTTP requests. Items with -% to elemental resistance would be excellent.
Rumors[edit | edit source] The lack of an Act IV Hireling led to rather ridiculous speculations related to a non-existent hidden Act IV Hireling: The Angel. Frenzytaurs in the Ancients way. Hell, whenever my necro's in a game, I invite all players with mercs to charge up on his bone wall."There is surely nothing other than the single purpose of the present You must keep your mouse cursor over your Hireling for three seconds before the portrait highlights and the text "Drop potion on hireling portrait, right-click to open inventory" appears.
helvete said: ↑ Hire your merc at lvl 2 or lvl 90, it doesn't matter.